Autodesk 2015 extension 1 update for 3ds Max and Maya subscribers is here

Autodesk 2015 extension 1 update for 3ds Max and Maya subscribers is here

Autodesk 3ds Max and Maya subscription customers can now look forward to the benefits of the extension 1 updates. There are several new features and tools appearing on both updates, so for you lucky subscribers, here’s your guide to what you have to look forward to and when.


12th August 2014 – First customer download date for Autodesk 3ds Max

10th September 2014 – First customer download date for Autodesk Maya

What’s new for Autodesk 3ds Max and Maya subscribers?

Lots of stuff. So courtesy of Autodesk and our 3D specialist Josh Mace, here’s a rundown of what we think are the best new features of the Autodesk extension 1 update for 3ds Max and Maya and the benefits they will bring to us wonderfully creative and technical people.

3ds Max – bringing you efficient modelling workflows and better interoperability 

This extension 1 update offers you the best new features of OpenSubdiv support, alembic support and enhanced shader FX. The OpenSubdiv support feature will allow users to work with high-level subdivided assets while still retaining viewport performance. There is a faster in-viewport performance for meshes with high subvision levels and more efficient crease modelling workflows.

The alembic support allows users to view large datasets in the Nitrous Viewport, letting users transfer data easily. Alembic makes it possible for artists to collaborate with ease on projects using multiple applications that support it.

The enhanced shader FX provides users with more shading options and better shader interoperability. New node patterns have been added to increase the possibilities of procedurally generated shaders. Artists will be able to work more efficiently between 3ds Max and Maya, and will find this feature helps to easily create and exchange the complex assets that are required in today’s demanding productions.

Maya – bringing you new tools and improved productivity enhancements

This extension 1 update offers you a performance profiler, colour management system and modelling and workflow productivity enhancements. The performance profiler will help users to debug performance bottlenecks. This will be an indispensible tool for technical artists as it shows a graphical interface with information about different elements of a scene, whether this is a single node or a whole rig. This feature will identify where bottlenecks are being created so you can troubleshoot slow tools and bugs efficiently. Working with a robust API enables developers to extend the performance profiler for use with certain custom tools and plug-ins.

The introduction of the new colour management system offers more accurate colour reproduction within certain Maya windows and editors.

New modelling and workflow productivity enhancements have been added, partially as a result of feedback from existing Maya customers. There are expanded wireframe colour choices, a per-menu keyboard shortcut to repeat the last command, object visibility toggling and colour coding in the channel box to reflect various key states. There is also new performance improvements and multi-UV tiling support for OpenSubdiv.

So it’s good news for all you Autodesk 3ds Max and Maya subscribers – the wait is finally over and the new stuff is here. Don’t have a subscription? Visit our website or contact us to get yourself sorted.

Want to chat to us about Autodesk subscriptions? Give us a call on 03332 409 306 or email For all the latest news and tips follow us on Twitter or ‘Like’ us on Facebook.

PipelineFX releases Qube! 6.6

PipelineFX releases Qube! 6.6

Yesterday (7th August 2014) saw the creators of the leading render farm management software for VFX, PipelineFX, release Qube! 6.6, “the more efficient pipeline creator”.

New features you can expect from Qube! 6.6 include Smart Share, Universal Callbacks, Flight Checks, ArtistView improvements, new platform support and Windows platform improvements, so Qube! can be pipeline-friendly from day one.

PipelineFX CEO Richard Lewis says “from customer discussions, it’s obvious that efficiency, multi-platform support and easy integration with both new and legacy tools is where Qube! needs to be. Qube! 6.6 takes them there.”

Digging a little deeper

So what exactly do these new features offer us?

– Smart share – Improves overall render pipeline throughout by automatically re-assigning idle workers once they conclude a job in a fair, balanced and controllable way, without intervention from an artist or wrangler. “This will save on both the render time and the artist time”, adds our 3D specialist, Josh Mace.

– Universal Callbacks – Some jobs require an action every time they are run on the farm. To help, Universal Callbacks are automatically executed for every job, instance or frame, giving operators an easy way to maintain integration with other software and scripts.

– Flight Checks – Register scripts that will be executed on a worker immediately before or after a job or task runs. This includes ensuring assets that are essential to the job exist, pushing or pulling data from a production tracking system for targeted jobs or tasks, and/or transferring the results of a render job to a studio’s dailies system. “The Flight Checks feature will definitely save time by lessening the likelihood of rendering errors by running scripts to check whether something will render correctly before the farm even begins rendering,” adds Josh.

– ArtistView – Improvements include centralised preferences and plug-ins, job, frame, and instance filters (similar to WranglerView), OpenEXR image support in the preview window, as well as a new “thumbnails” tab with mouseover information.

– New platform support – All Autodesk 2015 products and Ubantu 12.04 Linux are fully supported. Python 2.7 is supported on applicable OS platforms. Windows platform improvements include an upgraded version of MySQL server (5.5.37), bundled to significantly improve supervisor performance and Python “load once” jobs are now fully supported.

How do I get it?

Current subscribing customers can download version 6.6 now. Get in touch with to request a 6.6 license.

For more advice on Qube! or your rendering workflow, get in touch with us on 03332 409 306 or email For all the latest news, follow @Jigsaw24Video on Twitter or ‘Like’ us on Facebook