Preventing Backburner from causing render fails after 60 minutes

Preventing Backburner from causing render fails after 60 minutes

Have you noticed your Backburner jobs failing for no specific reason after 60 minutes? Well, There is a simple explanation for this. Backburner has a default timeout function set to it. After 60 minutes, if the frame or task is not completed, BackBurner will send a kill signal to the job and restart.



If you are noticing this on your renders, there is a simple solution to get around it. While there is no timeout option in the Backburner submission window; you can set a timeout flag manually by clicking the “Use Custom Command” box and then clicking the “Populate Command” button at the bottom of the Submission Window. This will build a long command to be sent to BackBurner and begin the job.

This is where we need to add the timeout flag.  Below is an example of the entire command with the timeout value set to 120 minutes. I generally set this after the taskname flag.

system (“\”/usr/discreet/backburner/cmdjob\” -jobName \”exp_support_ash025444-110215\” -description \”\” -manager -priority 50 -taskList \”/usr/tmp/exp_support_ash025444-110215.txt\” -taskName 1 \”/usr/autodesk/maya2011.5-x64/bin/Render\” -timeout 120 -r file -s %tp2 -e %tp3 -proj \”/home/assist/maya/projects/default\” -rd \”/home/assist/maya/projects/default/images\” \”/Lnx-ubuntu/public/CustomerCases/renderash/exp_support_ash.ma\””)

Hope this helps with any of your future renders!

Content taken from Maya Station.

For more information on Backburner and other Autodesk products call our 3D team on 03332 409 306 or email 3D@Jigsaw24.com, or visit our website at Jigsaw24.com

BIM for beginners

BIM for beginners

In an effort to illustrate the learning curve that comes with a BIM workflow, we decided to set a challenge: create our own CAD design and then assess its sustainability and efficiency using two of the most popular BIM tools – Nemetschek Vectorworks Architect and Autodesk Revit Architecture.

I’m the first person to admit that I know virtually nothing about BIM. And, although I’ve had a good deal of experience writing about our CAD and BIM offering over the last couple of years, I’m under no impression that that makes me an expert when it comes to using those applications. So, it ‘s safe to say I was a little cautious when accepting this challenge.

I’m not going to pretend that I am setting out on this alone. Though the project is very much mine and I’ll be left to my own devices, Sam Tomlinson, our CAD Business Manager, will be giving me a hand – and will likely find her inbox constantly filled with a barrage of emails crying for help.

The brief
Create a CAD drawing and then use it to demonstrate the usefulness of BIM tools in realising that final design as a viable building. The intention being to illustrate the key differences between two of the most popular BIM tools available, and give an idea of the learning curve involved in the workflow.

The tools
The following descriptions have been taken directly from the manufacturers’ websites:

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Autodesk Revit Architecture – “Purpose-built for building information modeling (BIM), Autodesk Revit Architecture building design software helps architects and designers capture and analyze early concepts, and then better maintain designs through documentation and construction. Enjoy a more collaborative, integrated building design process by sharing essential BIM data with your partners, and use BIM workflows to help drive more efficient sustainable design analysis, clash detection, construction planning, and material fabrication.”

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Nemetschek Vectorworks – “Vectorworks Architect is elegant architectural CAD software that offers BIM capabilities in a flexible, hybrid-design environment. With its superior 2D and 3D functionality, you’ll enjoy an ease-of-use not found in competing products. Vectorworks Architect’s approach to BIM lets you improve your existing design process instead of replacing it-making it easier for many firms to adopt a BIM workflow.”

Understandably, anyone with a background in architectural design will have a much better idea of the products than these brief snippets provide. My point in using them is to show that, by-and-large, blurbs and descriptions provided by manufacturers don’t really help you differentiate between competing products, making it difficult for anyone looking for the ‘right’ BIM product. Hopefully, this challenges will make these differences clearer.

As well as the tools mentioned above, I will be using a lot of other software (such as AutoCAD for Mac) and plug-ins that complement the design, construction and management of buildings perfectly.

The challenge
The challenge would initially be split into two steps: the first to create a model of a house; the second to model one of Sam’s previous CAD drawings.

You may think that the CAD drawing conversion is likely to be the easier task. Not the case. The chosen design – a visitor’s centre – had been originally completed using a range of new technologies. The result: the centre was made out of straw bales with curved walls. Trying to replicate this in different software wouldn’t be the easiest of tasks.

The house, on the other hand, would be a modest two-bedroom mid-terrace from the 1900s with straight walls – or reasonably straight walls.

Neither project will allow me to fully test the software’s capabilities, but what they will do is give me the chance to start with a fairly simple project and then build on that as I explore more of Revit and Vectorworks.

Getting started
Having chosen the initial project, the first thing I’ll be doing is drawing the base CAD model using AutoCAD for Mac – a relatively new tool from Autodesk. This will let me test interoperability between Revit and Vectorworks, as well as giving me an excuse to give AutoCAD for Mac (something I’ve found myself writing about quite a lot over the last few months) a test drive…

Alternatively, get in touch with the CAD team on 03332 409 306 or email CAD@Jigsaw24.com. You can also drop a comment below and we’ll get back to you.

Perfect project management with help from Oasys Mail Manager

Perfect project management with help from Oasys Mail Manager

We thought it was high time we had a proper look at Oasys’s email organisation tool – Mail Manager. A plug-in for Microsoft Outlook for Windows, this lets you find, file and share emails easily – it improves project management by keeping project emails stored alongside related files, rather than leaving them spread across multiple systems and in locked inboxes.

When you’re working on a large project, everyone knows files need to be backed up and stored in the right place. But with Mail Manager, as much attention can be given to storing your emails.

So what are the benefits?

Let’s start with the obvious: Oasys Mail Manager comes courtesy of Arup. As the architectural heavyweight’s software branch, Oasys and its products have been invested in by a global firm of consulting engineers, project planners and designers.

It’s probably not a big surprise to find that Oasys’ main focus is on the savings that Mail Manager provides. That’s not to say that there are only cost savings to be had. Mail Manager lets you save money by reducing the need to print emails and file hard copies. It also gives you the chance to save on storage space and reduce network traffic. Of course, less storage space needed does also mean less money spent on storage costs…

There are also savings to be had in the form of staff time and effort, as filing and finding emails quickly and easily (even when offline) is made much simpler by Mail Manager.

Oasys call it the easy life, and that’s probably the fairest assessment of what Mail Manager gives its users. This plug-in sits on top of Outlook and takes over a lot of the tasks that you’d normally have to do yourself. It automates certain functions (for example, automatically renaming email files), and provides prompts (such as a customised short list of filing locations) to speed up email organisation. If you need your colleagues to be able to access your emails, Mail Manager will file emails into one location (and supports Windows file structures). This gives everyone working on a project with you the chance to see project-related emails. There’s even a built-in search function that delivers results instantly, and then highlights any keywords.

If you find you’re normally out of the office, Mail Manager even provides offline filing from your laptop or mobile phone. Mail Manager for your mobile is available at no extra cost, and still comes with the majority of the benefits found on the PC version. By ensuring that you have everything stored and organised correctly, no matter where you are, you can also benefit from improved QA compliance and adherence to legal requirements (reducing the risk of eDiscovery).

If you’ve got any Oasys Mail Manager questions you want answering, get in touch with the team on 03332 409 306 or drop us an email at CAD@Jigsaw24.com.

A Mac-based music department at Rugby School

A Mac-based music department at Rugby School

Michael Martin, music teacher at Rugby School, Warwickshire, introduced the school’s first suite of Macs in 1994 to expand the horizons of the school’s already outstanding music department. They now have 22 iMacs housed in two music suites. Here Michael tells us about how the school uses the equipment and the impact it has had on student work.

“Since first establishing a music studio at Rugby School in 1994, we have been using Macs for sequencing and, as the technology developed, for multi-track recording. However, in our main music classroom we initially used a suite of PCs to run Sibelius and Logic. This enabled pupils to do sequencing and notate their compositions. The PCs worked fine for what we then needed, but at that time we were not doing much in the way of multimedia projects or recording audio.

“With an ever-increasing number of pupils taking a keen interest in Music Technology, and with Logic (our sequencer of choice) being no longer available for the PC platform, we decided to replace the PCs with Macs. We also set up a Mac Server within the department and we’ve now been successfully running 22 iMacs (spread over two IT suites) for the last few years.

“This system has worked very well and all pupils and music staff have their own login name, home folder and individual password. The server is backed up daily (using Retrospect) with an additional copy kept off-site for extra security. We also have internet access available from the main school network via a proxy server. This has the advantage that all monitoring of internet usage is done by the school IT department.

Professional-looking results

“For our curriculum, the first years in the school usually start by using GarageBand, which then leads naturally into Logic Express and, for those doing more ambitious projects, Logic Pro. 
More recently, in a move to introduce Sibelius earlier (and to establish the use of notation for composition), pupils have completed a project where they have first used Sibelius to compose 
a ternary composition using drones and the pentatonic scale. They have then exported this 
into an audio file and used it as a soundtrack to a slideshow that they’ve created in iMovie. This is where the Macs are particularly strong, because audio files imported into iTunes and photographs (or screen grabs from the internet) imported into iPhoto are all instantly available in iMovie (together with a startling array of sound effects!). The pupils enjoy this sort of project and come up with very professional-looking results.

“It’s an added bonus that they can very easily export the finished product into a cross-platform movie format and, of course, the iMacs are ideal for displaying [students’ work] at parents’ meetings. For those taking GCSE music, nearly all of the compositions are done using Sibelius, though a small minority sometimes use Logic. These compositions can then be exported to audio files and also sent through the Mac Server to the Dropbox of the teacher responsible for assessing them. In the sixth form, A-level composition and AS Music Technology students continue to make extensive use of the equipment and they are able to use either of the IT suites, or the studio, during and outside lesson times.

Award-winning compositions

“Last term, one of our senior pupils won the Classical/Contemporary class in the Sibelius Student Composer of the Year competition and, not one to rest on his laurels, has now created a musical (using Sibelius), which will be performed by other pupils in the School
 Arts Festival at the end of the summer term. Also in the same Arts Festival, there will be the annual Music Technology Concert. This is a showcase for the Music Technology pupils, plus an opportunity for others in the school to join in with various performances highlighting the use of technology. Items in the past have included straightforward rock band performances (mixed live) to mini recitals using sequenced effects and voices being processed live through the Logic Pro native effects.

“Because watching performers manipulate computers on stage can be a bit boring, we also add lighting effects and use a big screen to display what’s happening on the computer. For instance, we have programmed sequenced backing tracks to switch automatically to various screensets in Logic, and then have musicians play the solo parts live. The projector screen also gives us a chance to show some of the slideshows with soundtracks made by the younger pupils. We are now experimenting with ways of using MIDI controllers in a live situation, including a Yamaha Wind Controller, a MIDI foot controller pedal, Wii games controllers and even iPhones!”

For more information about Macs for your music classroom, get in touch with us on 03332 409 306 or email sales@Jigsaw24.com.

V-Ray 2.0: New features and new pricing

V-Ray 2.0: New features and new pricing

If you haven’t already heard, the new version of V-Ray (quite aptly called V-Ray 2.0) is on its way, boasting a ton of new features, including improved stereoscopic rendering functionality and the ability to create more realistic reflections. The big news is that version 2.0 also comes with special upgrade prices for anyone already using the rendering tool.

This new version of V-Ray will also include both V-Ray RT and V-Ray RT GPU, both of which were released earlier this year and are designed to speed up a 3D artist’s workflow and improve render times. So what’s new in 2.0? Well, if you saw the demonstration at Siggraph earlier this year, you’ll know what to expect but, in case you missed it, here’s a quick summary of the key features:

Stereoscopic – Two eyes are better than one. At least, that’s the case when it comes to rendering stereoscopic imagery. In previous versions of V-Ray (and most other rendering packages), two images needed to be rendered – a left and a right eye. V-Ray 2.0 can render out a single image that combines both sets of data, reducing render times by half. The feature can also handle motion blur and depth of field.

Reflections – Who’s the fairest of them all? Well, it seems V-Ray is. A new dispersion function has been added to the material editor which lets you specify a number of colours to disperse out of a reflective material.

V-Ray Exposure – This new release makes it possible to use the V-Ray exposure settings on a standard 3ds Max camera.

V-Ray Lens Effect – A new effects library has been added to the Environments/Effects window. Effects like glare and bloom are now possible.

Distance Texture Map – This was specifically created in order to replicate the way that snow forms around an object. Snow will often get thinner the closer to a surface it is. The distance texture map can control the level of displacement in relation to the proximity to an object. This can also be used to control the distribution of fur.

Want to upgrade?

If you’re looking to add V-Ray 2.0 to your arsenal, price details have now been released. Anyone who is already using a previous version of V-Ray for 3ds Max and V-Ray can benefit the most with special upgrade prices (see details in the below). But, if you’re looking to purchase the tool outright, there’s also a pre-order offer.

Upgrade or Purchase?

UPGRADE

PRE-ORDER PURCHASE

FULL PRICE PURCHASE

When did you purchase V-Ray for 3ds Max or V-Ray RT for 3ds Max?

Before August 1st 2010

Between August 1st and November 1st 2010

Between November 1 and December 6 2010

After Dec 6, 2010

330 GBP

125 GBP

700 GBP

810 GBP

If you purchase or have purchased the Three in One bundle Your V-Ray for 3ds Max 2.0 Upgrade is FREE

Pre-order V-Ray for 3ds Max 2.0 and get V-Ray for 3ds Max 1.5 + V-Ray RT for 3ds Max CPU + V-Ray RT for 3ds Max GPU + free upgrade to V-Ray for 3ds Max 2.0 on Dec 6th

V-Ray 2.0

Got a question about V-Ray? Get in touch with us on 03332 409 306, email 3D@Jigsaw24.com, or leave a comment below. To receive the latest 3D news, follow @Jigsaw24Video on Twitter or ‘Like’ our Facebook page.

 

Tips for teachers: Demystifying 3D software

Tips for teachers: Demystifying 3D software

When it comes to CAD and 3D modelling there seem to be a never-ending supply of different applications out there, each trying to make teachers’ and students’ lives that much easier. While they all have their benefits, Elliott Smith (friendly 3D consultant) decided to put together a simple guide to help you choose between them.

First thing’s first, if you’re going to give students one piece of advice this September, I recommend telling them to visit Autodesk’s student portal. That’s because Autodesk (arguably the market leader in 3D right now) have decided to offer their software to students for free.

The process is simple: students just need to enter their student email address (one ending in .ac.uk) or have a faculty member sign them up, and can then download their choice of software. As well as a way to access the applications, it’s also a great place to post work, learn new tricks and make contact with peers. Of course, there are other helpful resources that you can direct students to, such as 3D forums, which all provide industry professionals with advice on aspects of a 3D workflow.

Once they have the free software, students will need to know how to get started. A good place to learn the basic interface is the Services and Support section of the Autodesk website. This lets you select an application and then navigate through video tutorials, relevant documents, receive updates and much more.

Ultimately, the type of software students will need is going to be prescribed by the course they are studying, with many of those applications falling into one of five categories (Engineering, Product Design, Built Environment, Multimedia (inc. Animation) and Games Design). But to give students a better idea of what software is out there and what each one can be used for, here’s a brief summary of the major contenders.

 

Application Summary Platform
Autodesk Maya

Multimedia

Games Design

Maya is one of the easier pieces of software to understand and learn, and provides comprehensive tools for animation, modelling, visual effects, simulation and rendering. It is a great all-rounder that can be used for just about anything. A lot of film visual effects are done in Maya. Windows

Linux

Mac OS X

Autodesk 3ds Max

Engineering

Product Design

Multimedia

Games Design

3ds Max is perhaps the most difficult application to master. It has been around in different guises for years and has many features that make it incredibly versatile and powerful but also very complicated. Because of this versatility, it is used in a diverse range of industries, from games design to architectural visualisation. Windows
Autodesk 3ds Max Design

Built Environment

There are two versions of 3ds Max: Max and Max Design. Max Design is used primarily for architectural modelling and designing, and has additional features that do not come with the other version. These include daylight analysis and BIM (Building Information Modelling), which allow architects to model a building and then analyse how it will function under certain circumstances. Windows
Maxon CINEMA 4D

Multimedia

Games Design

Product Design

Built Environment

Engineering

CINEMA 4D has engineering, architecture and broadcast editions that are tailored to each specific need. Where it really excels is in animation. Using the built-in MoGraph toolset (made for creating motion graphics) is easy and delivers amazing results very quickly. The BodyPaint module also sets it apart from other applications as it gives you the ability to paint a texture directly onto a model. Without the need to arrange textures over specific co-ordinates, texturing your models becomes fast and more intuitive. CINEMA 4D is used heavily in both film and TV for these reasons and is a great option for most 3D needs. Windows

Mac OS X

Mental Ray

Rendering Plug-in

Mental Ray is a rendering plug-in that comes free with most Autodesk 3D applications. The plug-in is used to design and apply materials to your models, add lights to a scene and much more. Mental Ray is not used to make models, only to give them the material that you want, such as a wood texture for the floor and paint finish to a wall. It’s a fairly complicated plug-in to learn but does yield fantastic results when you get a bit of experience. Windows
V-Ray

Rendering Plug-in

V-Ray is a separate render plug-in for 3ds Max, Maya, CINEMA 4D and a few other leading 3d applications. Like Mental Ray, it is used to apply materials and lights to a scene. In many industries, V-Ray is the standard choice of renderer as it is considered the best at generating photorealistic renders. V-Ray is packed with features that make it more than just a renderer and is highly respected within the industry. Depends on application it is being used on.
Autodesk Mudbox

Games Design

Multimedia

 

Mudbox is a digital sculpting and texture painting application that is used primarily in the game, film, television and design industries. Think of a lump of clay that you gradually sculpt into the final model: Mudbox works in a similar way but, instead of using a scalpel, you use a graphics tablet or mouse. It is very intuitive and is great for creating odd shapes or characters. Windows users have the option of a 32-bit or 64-bit version where as OS X users need to be working in 64-bit. Windows

Mac OS X

Pixologic Zbrush

Games Design

Multimedia

Zbrush is much like Mudbox and is used to create digital sculptures of unique characters for the games or broadcast industries. Zbrush has many powerful features and has a very elegant and intuitive interface that allows greater freedom and control. Windows

Mac OS X

E-on Vue

Multimedia

Games Design

Built Environment

E-on Vue is one of the lesser known applications on the list but is actually great at generating organic scenes such as mountains, terrains, skies, trees, grass and anything else you might find in nature. It is very simple to learn and was used extensively in Avatar to populate their scenes with organic matter. Windows

Mac OS X

Google SketchUp

Built Environment

Product Design

SketchUp is great because it is free. There is a pro version thats adds more features for professional use but, for students, the standard version is a great place to start. SketchUp is probably the easiest of the 3D programs to learn. Architects love it because they can sketch out ideas for buildings very quickly and accurately. Windows

Mac OS X

Nemetschek Vectorworks

Built Environment

Vectorworks is a CAD (Computer Aided Design) application that is used by architects to design and analyse their buildings, but is considered to be one of the programs that is easiest to learn. One advantage over other CAD/BIM applications that Vectorworks has is that it is very customisable. If you are trying to re-design or renovate an old building, you can adapt Vectorworks to suit the specific requirement of the building and your workflow. Windows

Mac OS X

Autodesk AutoCAD

Engineering

Built Environment

AutoCAD is probably the oldest application on the list and has been the benchmark for accuracy and precision. It is primarily used by engineers and architects for this very reason. Historically, it has been 2D but is increasingly integrating 3D elements into its features. Windows
Autodesk Revit

Built Environment

Revit is another application made for CAD and BIM. Revit helps architects and designers to capture and analyse early concepts and can then be used to design all aspects of the design process, right through to construction and handover. It is suited more to new builds rather than renovations and retrofitting. Windows-only. Windows
Informatix Piranesi

Rendering plug-in

Piranesi is a rendering plug-in that architects use to produce initial concepts. It doesn’t try to be a photo-realistic renderer but instead excels at producing traditional sketch-like renders that both the building and architect trades still love. Windows and OS X. Windows

Mac OS X

It is worth mentioning that most, if not all the non-Autodesk applications, have free trials available from their respective websites and generally provide plenty of support to get started.

If you want to find out more, give the team a call on 03332 409 306 or email 3D@Jigsaw24.com. To receive the latest 3D news, follow @Jigsaw24Video on Twitter or Like’ our Facebook page.

Adobe Connect Pro at University of Glasgow

Adobe Connect Pro at University of Glasgow

The Medical School at the University of Glasgow needed an online web
conferencing solution to be used as part of a 3-year postgraduate programme. After consulting with them, we suggested Adobe Connect Pro, arranged the licensing of the application, and trained them in the best ways to use it.

Facilitating online teaching

Phillip Evans, the university’s Director for the Centre of Educational Scholarship, needed a web conferencing solution. As part of a course he was running, he wanted to be able to hold meetings online and communicate with up to 30 students at a time. The solution needed to allow multimedia sharing (both audio and video), and include presentation screens and chat boxes.

Finding a user-friendly solution

After consulting with the university, our consultant Anthony Hammond suggested Adobe Connect Pro. Connect Pro includes all of the features needed to set up a virtual conference. It also comes with easy user management and the ability for everyone attending meetings to be both seen and heard. For Phillip and his students, one of the key benefits of the solution is that Connect Pro only requires Flash Player; users with this installed on their computer are already able to access all of Connect Pro’s features.

The solution also provided Phillip with the opportunity to record meetings and archive them. Students would be able to access these for revision purposes or, if they were unable to attend at the time, play them back offline. Connect Pro would run on Adobe’s servers, but we were able to license the product for the university and get everything up and running. With a little training from us, Phillip was able to comfortably use the application and was ready to start using it as part of the course.

Communicating with students wherever they are

The Adobe Connect Pro solution is now being used as part of a 3-year postgraduate degree programme run by the Medical School at the university. It has proved very successful, and students (both inside and outside the UK) are now able to communicate with each other and the course leaders.

The University of Glasgow has now decided to run a further two courses that use Connect Pro. After seeing the success of the original course, Phillip Evans also plans on using the application again for future programmes.

For more information about Adobe Connect Pro, get in touch with us on 03332 409 306 or email sales@Jigsaw24.com.

Demystifying 3D for students

Demystifying 3D for students

Are you starting sixth form, college or university in September? If so, read on as this article will clear up some common misconceptions about the world of 3d modelling, and will offer sound advice for anyone just starting out.

The first piece of advice is that you should visit Autodesk’s student portal. Autodesk have very generously decided to offer their software free to students. You will need your student email address (one ending in .ac.uk) or a faculty member to sign up but, within a few minutes you can start downloading all your favourite software.

Once you have signed up, I would recommend creating a profile and posting work, as it’s a great way of learning new tricks, making contact with your peers and will be useful when comparing your work to other students.

There are other resources that you can rely on to be informative and helpful, irrespective of your skill level. For example, forums such as our 3d site are there to advise on all aspects of the 3d workflow.

Anyway, once you have the free software, you’ll need to know how to get started. A good place to learn the basic interface is the Services and Support section of the Autodesk website. From there, you can select the application you want to start learning and can navigate to the video tutorials, read the documentation, get updates and much more.

So now you know how to get the software, you need to know what software to get; this can get confusing! Ultimately, it will largely be dependent on the type of course you are doing, so it may be worthwhile contacting your tutor and finding out in advance what you will be learning.

It is likely that your course will fall into one of five subjects; Engineering, Product Design, Built Environment, Multimedia (inc. animation) and Games Design. So that you can better understand the various applications and in which field they are used, we have given a brief summary of all of the major ones.

It is worth mentioning that most, if not all the non-Autodesk applications, have free trials available on their respective websites and generally provide ample support to get started.

Final thought

Finally, remember not to try and master everything. There are so many applications with so many tools that no-one could possibly learn them all. I’d bet that even the most advanced users only know 40% of one individual application’s capabilities, so don’t despair if it takes months or even years to get to a decent standard. You will need to develop near god-like levels of patience but if you stick with it, you will be rewarded.



If you want to find out more, give the team a call on 03332 409 306 or email 3D@Jigsaw24.com. To receive the latest 3D news, follow @Jigsaw24Video on Twitter or Like’ our Facebook page.

 

Maya lighting tutorials

Maya lighting tutorials

The other day I stumbled across these lighting tutorials which I thought I would share with you. They were published a few years ago and provide a brief introduction to the theories of lighting as well as how to practically implement them into Maya.

The tutorials are broken down into six separate sections that cover different types of lighting such as moonlight, candlelight and underwater light. I really recommend reading them even if your choice of weapon isn’t Maya or Mental Ray.

Below are some examples.

maya lighting tutorials Underwater

maya lighting tutorials Twilight

Enjoy!

For more information on improving your 3D workflow, call our team on 03332 409 306 or email 3D@Jigsaw24.com. To receive the latest 3D news, follow @Jigsaw24Video on Twitter or Like’ our Facebook page.

 

 

A shining example of 3ds Max, V-Ray and After Effects

A shining example of 3ds Max, V-Ray and After Effects

Unless you have been living in a cave for the past seven months, you will have probably seen and admired Alex Roman’s short film, The Third and the Seventh. It is without doubt the best photo-realistic short film ever produced and has successfully managed to make almost everyone in the industry feel woefully inadequate!

Watch the masterclass in 3ds Max, V-Ray and After Effects here.

Be sure to check out the ‘making of’ videos as well.

To find out more, call our 3D team on 03332 409 309 or email 3D@Jigsaw24.com.To receive the latest 3D news, follow @Jigsaw24Video on Twitter or ‘Like’ our Facebook page.