New college and university courses and talk of A-levels and GCSEs based on games development are hot topics at the moment. As games development and the integration of 3D animation in everyday life is growing exponentially, there’s no greater time to let student imaginations run wild by letting them create and develop their own video games.
Finding a teenager these days that doesn’t like playing video games is a hard feat, then trying to find one of those that hasn’t ever thought about or talked with their friends about creating their own game is near impossible. Before now, the idea of sitting down with multiple 3D modelling applications and a dummies guide to software coding, kind of took the fun out of starting to create any sort of video game.
Thankfully we now have Unity…
Unity is a great all in one games development solution that has been designed to ease creation of games. Aided scripting alongside a vast array of tutorials and walkthroughs makes for a very short learning curve. Pupils can instantly get engaged in exciting, interactive classroom based projects that they have a personal interest in.
When Unity first arrived in the Jigsaw office, the excitement could be seen on the faces of our 3D team. You could slowly see the smiles appearing around the department as the realisation that everything they needed to make that childhood dream game was hours away… needless to say, not much work was done that afternoon!
One of the great things about Unity is that students can get creative and start making interactive games right away. They can build them to play online with their friends, upload to the web or to run on their Mac/Windows PC. The software allows students to work with real-world technologies without subjecting them to the pitfalls and technicalities.
There is support for model import from all 3D applications, meaning whatever your current 3D modelling software, 3D models can be imported directly, hassle free! So there’s no need for students to have to learn new tools or the school to have to invest in new 3D applications in order to create things for their games.
Unity is not restricted to games development however. Unity’s built-in Ageia PhysX physics engine provides a fun and interactive tool for teachers to demonstrate or bring to life other subject areas of the curriculum. Unity allows pupils to build, experiment and interact with endless situations limited only by the imagination of the pupils and teachers – For example what happens to a stack of boxes when a car drives into it? Let the students create the scenarios and explore the consequences using a variety of real life variables such as weight or gravity!